


Even with spreading out a bit to gather my own wood, stone, iron, and coal, my town didn’t take up that much room on the large map I generated. Between the fish, venison, mutton, gathered food, 2 types of crops, and 2 types of orchards, there was quite a variety of food for my villagers to eat. It’s pretty easy to be self-sufficient even without a trader. Then it was just a matter of having enough hunting cabins for leather. I needed to start with sheep since there would be no other way to get wool (and thus make warm clothes eventually) so I rerolled maps until I started with some. This is probably one of the easier ones to complete simply by having the right starting conditions. The requirement was “Using a harsh climate and a small mountainous map, maintain a population of 50 people for 20 years.” When I picked up Banished again, I decided to try for another one of these challenges, Isolationist. There are four in particular that pose rather unique challenges, the first of which being Mountain Men which I actually completed back in March 2014. reaching a population of 300) while others pose a little challenge/goal for you in what is otherwise a sandbox game. Some of them are ones that you’ll just get in the process of playing (ex. I’m not usually someone who cares about achievements but I like the way they’re done in Banished. In particular, I’m chasing after achievements in the game. Lately I’ve been playing good old Banished again when I’m not doing something in Trove.
